
The festival spreads events across a big section of Colorado, offering up a lot of roads, miles, and scenery to take in. The core of the game is centered on the campaign mode, which puts you in the shoes of an unnamed racer that wins his invite to the Horizon festival at the start of the game. There is a loss when it comes to 30 frames per seconds that the framerate is locked at, but you’ll find yourself hardly noticing the drop amongst all the outstanding vistas and vehicles that make up the Horizon festival and it’s proceedings amongst the backdrop of Colorado.

Besides being incredibly accessible and inviting to new racing fans, it looks and performs extremely well on the Xbox 360’s aging architecture. The developers behind this particular studio are not quite newcomers to the racing genre, with a team comprised of former employees of Criterion, Bizarre Creations, Codemasters, and a slew of other well-known development houses.Īnd their expertise in this genre really shines through with Forza Horizon.

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It also marks the first game in the series not wholly developed by Turn 10, introducing the series to new developer Playground Games. The past two entries, 3 and 4, were certainly shining examples of how you can craft a racing sim that’ll appeal to a lot more than just the hardcore racing enthusiast, while at the same time not alienating those same passionate fans.įorza Horizon still manages to capture that essence, despite heading towards a more arcade style experience. Microsoft and Turn 10’s Forza franchise has always done a pretty great job of being accessible for new players, despite being heralded as a “simulation” style racer.
